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AI Insights · Timothy · July 2024

Top 5 Spot the Difference Games in New Zealand Q2 2024

Explore the performance trends of the top 5 Spot the Difference games on a unified platform in New Zealand during the second quarter of 2024.

Top 5 Spot the Difference Games in New Zealand Q2 2024

During the second quarter of 2024, the top 5 Spot the Difference games in New Zealand showed varied performance in terms of downloads, revenue, and active users. Here is a detailed look at their trends:

Hidden Folks: Scavenger Hunt by LifePulse Puzzle Game Studio saw weekly downloads peaking at 1.97K in the week of April 8, followed by fluctuations, ending the quarter with 628 downloads in the final week. The game also experienced a rise in weekly active users from 1.72K at the start of April to approximately 2.15K by the end of June.

Find Easy - Hidden Differences from CASUAL AZUR GAMES recorded a maximum of 376 downloads in the week of May 13, with a general decreasing trend thereafter, finishing the quarter with 175 downloads. Active users saw a significant increase in mid-May, reaching 738, before stabilizing around the 643 mark by the end of June.

Spot the Difference: Find out!, another title by CASUAL AZUR GAMES, showed a notable rise in weekly downloads, peaking at 268 in the week of May 27. Active users also increased, reaching a high of 778 in the same period, and settled at 601 by the end of the quarter. Revenue spiked slightly, with $6 earned in mid-May and late May.

Differences - find & spot them by Easybrain had a modest performance in terms of downloads, maintaining a range between 47 and 144 per week, and ending at 93 downloads in the final week of June. Weekly active users peaked at the beginning of April with 2.33K and showed a downward trend, closing the quarter at 1.72K. Revenue saw a minor peak of $9 in mid-May.

5 Differences Online from Smart Project GMBH exhibited a steady revenue stream, peaking at $447 in the last week of June. Downloads were inconsistent, with a high of 192 in mid-April but dropping to near zero towards the end of the quarter. Active users remained relatively stable, with a peak of 711 in mid-May and ending at 495 by late June.

These trends highlight the dynamic nature of user engagement and revenue generation in the Spot the Difference game category. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024